Class: Sprites

Sprites

Contains all the default sprites used in the game.

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Members

(readonly) arc :string

Type:
  • string
Default Value:
  • "arc"
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(readonly) arrow :string

Type:
  • string
Default Value:
  • "arrow"
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(readonly) beach :string

Type:
  • string
Default Value:
  • "beach"
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(readonly) bigCopper :string

Type:
  • string
Default Value:
  • "big-copper"
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(readonly) book :string

Type:
  • string
Default Value:
  • "book"
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(readonly) bullet :string

Type:
  • string
Default Value:
  • "bullet"
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(readonly) bulletBlue :string

Type:
  • string
Default Value:
  • "bullet-blue"
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(readonly) bulletPink :string

Type:
  • string
Default Value:
  • "bullet-pink"
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(readonly) bulletPurple :string

Type:
  • string
Default Value:
  • "bullet-purple"
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(readonly) bulletTri :string

Type:
  • string
Default Value:
  • "bullet-tri"
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(readonly) circle :string

Type:
  • string
Default Value:
  • "circle"
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(readonly) ckat :string

Type:
  • string
Default Value:
  • "ckat"
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(readonly) cloud1 :string

Type:
  • string
Default Value:
  • "cloud1"
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(readonly) cloud2 :string

Type:
  • string
Default Value:
  • "cloud2"
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(readonly) cloud3 :string

Type:
  • string
Default Value:
  • "cloud3"
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(readonly) cloud4 :string

Type:
  • string
Default Value:
  • "cloud4"
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(readonly) conveyor :string

Type:
  • string
Default Value:
  • "conveyor"
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(readonly) copper :string

Type:
  • string
Default Value:
  • "copper"
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(readonly) duo :string

Type:
  • string
Default Value:
  • "duo"
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(readonly) empty :string

Type:
  • string
Default Value:
  • "empty"
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(readonly) error :string

Type:
  • string
Default Value:
  • "error"
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(readonly) explode0 :string

Type:
  • string
Default Value:
  • "explode0"
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(readonly) explode1 :string

Type:
  • string
Default Value:
  • "explode1"
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(readonly) explode2 :string

Type:
  • string
Default Value:
  • "explode2"
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(readonly) explode3 :string

Type:
  • string
Default Value:
  • "explode3"
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(readonly) explode4 :string

Type:
  • string
Default Value:
  • "explode4"
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(readonly) fail :string

Type:
  • string
Default Value:
  • "fail"
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(readonly) headphones :string

Type:
  • string
Default Value:
  • "headphones"
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(readonly) health :string

Type:
  • string
Default Value:
  • "health"
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(readonly) hit0 :string

Type:
  • string
Default Value:
  • "hit0"
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(readonly) hit1 :string

Type:
  • string
Default Value:
  • "hit1"
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(readonly) hit2 :string

Type:
  • string
Default Value:
  • "hit2"
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(readonly) hit3 :string

Type:
  • string
Default Value:
  • "hit3"
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(readonly) hit4 :string

Type:
  • string
Default Value:
  • "hit4"
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(readonly) hit5 :string

Type:
  • string
Default Value:
  • "hit5"
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(readonly) info :string

Type:
  • string
Default Value:
  • "info"
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(readonly) junction :string

Type:
  • string
Default Value:
  • "junction"
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(readonly) lancer :string

Type:
  • string
Default Value:
  • "lancer"
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(readonly) lancer2 :string

Type:
  • string
Default Value:
  • "lancer2"
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(readonly) laser :string

Type:
  • string
Default Value:
  • "laser"
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(readonly) longcloud1 :string

Type:
  • string
Default Value:
  • "longcloud1"
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(readonly) longcloud2 :string

Type:
  • string
Default Value:
  • "longcloud2"
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(readonly) longcloud3 :string

Type:
  • string
Default Value:
  • "longcloud3"
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(readonly) longcloud4 :string

Type:
  • string
Default Value:
  • "longcloud4"
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(readonly) longcloud5 :string

Type:
  • string
Default Value:
  • "longcloud5"
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(readonly) mine :string

Type:
  • string
Default Value:
  • "mine"
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(readonly) overflowGate :string

Type:
  • string
Default Value:
  • "overflow-gate"
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(readonly) pause :string

Type:
  • string
Default Value:
  • "pause"
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(readonly) petal :string

Type:
  • string
Default Value:
  • "petal"
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(readonly) play :string

Type:
  • string
Default Value:
  • "play"
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(readonly) progress :string

Type:
  • string
Default Value:
  • "progress"
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(readonly) progressTick :string

Type:
  • string
Default Value:
  • "progress-tick"
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(readonly) reload :string

Type:
  • string
Default Value:
  • "reload"
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(readonly) router :string

Type:
  • string
Default Value:
  • "router"
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(readonly) settings :string

Type:
  • string
Default Value:
  • "settings"
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(readonly) shadow :string

Type:
  • string
Default Value:
  • "shadow"
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(readonly) shield :string

Type:
  • string
Default Value:
  • "shield"
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(readonly) skat :string

Type:
  • string
Default Value:
  • "skat"
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(readonly) smoke0 :string

Type:
  • string
Default Value:
  • "smoke0"
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(readonly) smoke1 :string

Type:
  • string
Default Value:
  • "smoke1"
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(readonly) smoke2 :string

Type:
  • string
Default Value:
  • "smoke2"
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(readonly) smoke3 :string

Type:
  • string
Default Value:
  • "smoke3"
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(readonly) smoke4 :string

Type:
  • string
Default Value:
  • "smoke4"
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(readonly) smoke5 :string

Type:
  • string
Default Value:
  • "smoke5"
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(readonly) sorter :string

Type:
  • string
Default Value:
  • "sorter"
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(readonly) star1 :string

Type:
  • string
Default Value:
  • "star1"
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(readonly) star2 :string

Type:
  • string
Default Value:
  • "star2"
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(readonly) star3 :string

Type:
  • string
Default Value:
  • "star3"
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(readonly) sun :string

Type:
  • string
Default Value:
  • "sun"
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(readonly) tile :string

Type:
  • string
Default Value:
  • "tile"
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(readonly) unitAlpha :string

Type:
  • string
Default Value:
  • "unit-alpha"
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(readonly) unitAlphaHappy :string

Type:
  • string
Default Value:
  • "unit-alpha-happy"
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(readonly) unitAlphaHit :string

Type:
  • string
Default Value:
  • "unit-alpha-hit"
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(readonly) unitBoulder :string

Type:
  • string
Default Value:
  • "unit-boulder"
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(readonly) unitBoulderHit :string

Type:
  • string
Default Value:
  • "unit-boulder-hit"
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(readonly) unitCrawler :string

Type:
  • string
Default Value:
  • "unit-crawler"
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(readonly) unitCrawlerAngery :string

Type:
  • string
Default Value:
  • "unit-crawler-angery"
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(readonly) unitCrawlerHit :string

Type:
  • string
Default Value:
  • "unit-crawler-hit"
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(readonly) unitMono :string

Type:
  • string
Default Value:
  • "unit-mono"
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(readonly) unitMonoHappy :string

Type:
  • string
Default Value:
  • "unit-mono-happy"
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(readonly) unitMonoHit :string

Type:
  • string
Default Value:
  • "unit-mono-hit"
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(readonly) unitOct :string

Type:
  • string
Default Value:
  • "unit-oct"
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(readonly) unitOctAngery :string

Type:
  • string
Default Value:
  • "unit-oct-angery"
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(readonly) unitOctHit :string

Type:
  • string
Default Value:
  • "unit-oct-hit"
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(readonly) unitOxynoe :string

Type:
  • string
Default Value:
  • "unit-oxynoe"
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(readonly) unitOxynoeHit :string

Type:
  • string
Default Value:
  • "unit-oxynoe-hit"
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(readonly) unitQuad :string

Type:
  • string
Default Value:
  • "unit-quad"
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(readonly) unitQuadHit :string

Type:
  • string
Default Value:
  • "unit-quad-hit"
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(readonly) unitSei :string

Type:
  • string
Default Value:
  • "unit-sei"
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(readonly) unitSeiHit :string

Type:
  • string
Default Value:
  • "unit-sei-hit"
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(readonly) unitZenith :string

Type:
  • string
Default Value:
  • "unit-zenith"
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(readonly) unitZenithAngery :string

Type:
  • string
Default Value:
  • "unit-zenith-angery"
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(readonly) unitZenithHit :string

Type:
  • string
Default Value:
  • "unit-zenith-hit"
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(readonly) wall :string

Type:
  • string
Default Value:
  • "wall"
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(readonly) warn :string

Type:
  • string
Default Value:
  • "warn"
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(readonly) wave0 :string

Type:
  • string
Default Value:
  • "wave0"
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(readonly) wave1 :string

Type:
  • string
Default Value:
  • "wave1"
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(readonly) wave2 :string

Type:
  • string
Default Value:
  • "wave2"
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(readonly) wave3 :string

Type:
  • string
Default Value:
  • "wave3"
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